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Book of travels platforms
Book of travels platforms





book of travels platforms

" 'Book of Travels' Indie MMO Raises $261K On Kickstarter By Focusing On Serene Social Roleplaying Experiences". "Shelter developers will beta test their new "tiny MORPG" this summer". " "TMORPG" Book Of Travels will launch in early access on October 11th". "Book Of Travels Release Date Postponed For The Fourth Time". Received the "Projects We Love" Badge from Kickstarter.īook of Travels was nominated for Best Long Feature Award at AMAZE 2020. In May 2020, Wholesome Games featured Book of Travels in their Wholesome Direct. Reception īefore the completion of its Kickstarter campaign, Book of Travels received coverage from numerous outlets including Forbes, Gamasutra, and Rock Paper Shotgun. The game follows a "hand-painted" artstyle.

book of travels platforms

In addition to funding, Might and Delight also crowdfunded island concepts from fans to be integrated into the game. By the end of the campaign, the developer had raised over $261,000 from more than 7,000.

book of travels platforms

After 2 weeks, Might and Delight had successfully raised over 2,516,656 SEK ($261,000) from 7,034 supporters and had unlocked a number of stretch goals. Kickstarter īook of Travels' development was funded by a successful Kickstarter campaign. Other content expansions hinted at were new levels and playable areas, characters and storylines and events. Might and Delight has stated that they are committed to expanding the game over time, likening their role to a Dungeon Master, hinting at new scenarios that will be up to players to find on their own. Book of Travels was scheduled for release in October 2020, however, the game was delayed to Q2 2021. The game was announced September 2019 at Tokyo Game Show, with a Kickstarter campaign announced for October 2019. Players will be able to play instruments together and collect new tunes. The main source of traversing Book of Travels is by walking/running through the game, however, there are alternative ways of travel including manually-powered rail carts. The limitations on emotes is aimed at creating a richer, friendlier experience for players. Player to player interaction is entirely non-text/verbal, relying on a limited set of emotes that are gained through player experience. Players are able to gather resources, craft items, learn special abilities, with some aspects of combat. From the outset, players set off to explore the land of their own will or find people to travel with. Players create characters with various aspects such as star sign, backstory, and personality traits. Players begin their journey in the fantasy world called Braided Shore. Unlike many RPGs, the game focuses on roleplaying, exploration, and personality rather than stats and numbers. Book of Travels is described as a "social role-playing experience that doesn't hold your hand." Unlike many RPGs, Book of Travels has no overarching goals, beginnings, or ends and pushes the player to create their own journey.







Book of travels platforms